Your characters attack and act automatically, and you can order them to use special moves, but this isn't an RTS. Your eventual goal is to the crystal to the end of the level. Those events pass in real time, so this isn't really a turn-based game so much as you have time to plan your next move. Opening a door uses up a turn, but then you have to deal with whatever is inside that door. You begin in your crashed spaceship with a crystal and a single exit door. Fortunately, there are a variety of YouTube tutorials that do a better job of explaining the game, but you shouldn't have to go outside the game for something like that.ĭungeon of the Endless is a semi-turn-based game. Roguelike games usually require at least some trial and error and learning the mechanics, but it can be very easy to give up before you even start because of the poor tutorial. Getting past the tutorial and into the game involves a significant amount of player energy investment. It doesn't even provide a surface-level indication of how to play the game, and I had to restart two or three times because it broke and rendered it impossible for me to continue. The biggest barrier to enjoying Dungeon of the Endless is that its tutorial is a mess. Unfortunately, it doesn't do much to clean up some of the game's lingering flaws, since it's about as straight of a port as you can get. The Switch release is the latest version, and thankfully, it's a very solid port of a fairly excellent game. Originally released back in 2014 for the PC, it's since been ported to pretty much every system under the sun. "Roguelike Tower Defense Dungeon Crawler" may sound like a parody game making fun of the ever-increasing complexity of genres, but Dungeon of the Endless is a very real game.
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